Wednesday, October 24, 2012

Understanding Machinima: Essays on Filmmaking in Virtual Worlds

Table of Contents

Preface -- Henry Lowood
Introduction -- Jenna Ng

I. Thinking Machinima

1. Machinima: Cinema in a minor or multitudinous key? -- William Brown and Matthew Holtmeier
2. Beyond Bullet Time: Media in the knowable space -- Chris Burke
3. Moving Digital Puppets -- Michael Nitsche, Ali Mazalek and Paul Clifton
4. Be(ing)Dazzled: Living in machinima -- Sheldon Brown
5. Facing the Audience: A dialogic perspective on the hybrid animated film -- Lisbeth Frølunde
6. The Art of Games: Machinima and the limits of art games -- Larissa Hjorth

II. Using Machinima

1. Dangerous Sim Crossings: Framing the Second Life art machinima -- Sarah Higley
2. Virtual Lens of Exposure: Aesthetics, theory and ethics of documentary filmmaking in Second   Life  -- Sandra Danilovic
3. Playing Politics: Machinima as live performance and document -- Joseph DeLappe
4. Call It a Vision Quest: Machinima in a First Nations context -- Beth Aileen Dillon and Jason Edward Lewis
5. World of Chaucer – Adaptation, Pedagogy and Interdisciplinarity -- Chris Moore and Graham Barwell
6. A Pedagogy of Craft: Teaching Kulturanalys with machinima -- Jenna Ng and James Barrett
7. Interview -- Isabelle Arvers and Jenna Ng

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